All ranged and hand attacks' multiplier against Abstract Light Cavalry and Eagle Knight increased to x2.00 (up from x1.50).All ranged and hand attacks' x0.75 multiplier against Abstract Cavalry and Abstract Coyote Man added.All ranged and hand attacks' x1.25 multiplier against Heavy Infantry added.All ranged attacks' damage reduced to 16.00 (down from 18.00).
All TownCenters should be consistent in not having any bonus against Cavalry or Light Infantry.